A richer virtual games experience for retail
Retail games platform
Content and workflows, connected
- Multiple virtual and instant-play formats
- Retail terminal and agent workflows
- One integration plan for your operation
Designed for
Retail + online
Game mix
Configurable
Integration
Scoped together
One retail offer, multiple ways to play
Explore the experiences your catalogue could bring together
Bring the next event closer
Offer compact virtual sports sessions that can complement live fixtures and keep retail screens active between major events.
- Football, racing and other simulated event formats
- Clear event countdowns and result presentation
- Designed for repeatable, short retail sessions
From catalogue planning to venue testing
- 01
Map the retail model
Define locations, agent roles, player journeys, payment flows and operational responsibilities.
- 02
Curate the content scope
Select relevant game categories and confirm provider availability, territory rights and commercial terms.
- 03
Plan integrations
Agree how terminals, platform services, game providers, payments and reporting will connect.
- 04
Test venue workflows
Validate game sessions, transactions, results and operational procedures before a planned rollout.
Lucky 6 and NSoft Keno are referenced only as examples of third-party game products or formats. No partnership, endorsement or guaranteed availability is implied. All content is subject to provider agreements, territory rights, technical validation and applicable regulatory approvals.
Questions about retail virtual games?
What kinds of games can a retail virtual games catalogue include?
Depending on supplier availability and market rights, a catalogue may include virtual sports, racing, number games, Keno-style draws and other fast-play formats. The available selection is confirmed during discovery.
Can we include games such as Lucky 6 or NSoft Keno?
Those are examples of third-party products and formats that may be relevant to a retail catalogue. Their inclusion is not guaranteed: it depends on supplier agreements, territory, licensing, technical compatibility and commercial terms. Mentioning a brand here does not imply an existing partnership or endorsement.
Can the platform support terminals and agent-assisted play?
Retail terminal and agent-assisted workflows can be included in the project scope. The specific devices, ticket flows, user roles and integrations need to be assessed for your locations and market.
Can retail and online channels share one catalogue?
A shared catalogue can be explored where providers and market rules allow it. Availability, presentation and configuration may differ by channel, provider and jurisdiction.
How is pricing determined?
Pricing depends on the number of integrations, game providers, retail devices, locations and operational requirements. We prepare a proposal after understanding the scope and third-party costs.